Rules for Mancala
Rules for the Trysse variant using a Mancala board
*Game starts with 4
stones in each hole.
*Move by picking up the stones in any hole on your side of the
board and seeding anticlockwise. *Each player only seeds one hole
per turn.
*Capture stones by landing on the other (opponent's) side of the
board where the final hole contains 2 or 3 stones. If the
previous hole also contains 2 or 3 stones they are captured as
well, and so on back to the last hole that finished with 2 or 3
stones, or the last hole on the opponent's side of the board.
*Captured stones are removed from the game.
*At no time may you count the stones in any hole by pointing at
them or touching them in any way. You may count by looking only.
*You need 25 stones (1 more than half).
*A player who begins his turn with no stones on the opponent's
side must make a play, if possible, to put stones on the
opponent's side. But if this is not possible, all of the stones
remaining belong to player whose side they are on.
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Rules for Warri variant using Mancala
board
Same as above Trysse variant
except as follows:
*Capturing - where the rules state "2 or 3
stones" replace with "1 or 2 stones" instead.
*There is a penalty for leaving the opponent without stones to
move with. If the opponent's side of the board has no stones
remaining on it when it is his/her turn to play, the player
forfeits all of the remaining stones on the board to the
opponent! (Players should therefore
always try to ensure that the opponent's side has at least one
stone with which to play. They should be sure that the move will
win more seeds than are lost in the penalty!)
*Finally, if an agreed stalemate situation arises in the end game
where the two players can easily avoid any further losses by
endlessly circulating stones, players agree to stop play and
count the seeds they have captured. The player with the majority
is given the game. In this case stones still on the board are NOT
counted by either player.