Card Games (Page 1)

Card Games Page 2 (N-Z)
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In the Spotlight

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Anomia (New): A social party type card game. Easy to learn, fun to play over and over again, Anomia will have any group of friends, family, even perfect strangers, shouting and laughing out loud as they try to beat each other to the punch! There's LOTS of cards so the game stays fresh and unpredictable.
Players: 3-6 players, Ages 10 and up.
Goal: To win the most cards by facing-off with other players.
Cards: 2 decks. Each deck has 92 unique playing cards and 8 Wild Cards.
Duration: One round lasts about 30 minutes. You will usually play more!
Vibe: It can be your turn at any time and anyone can be your opponent! Awards including the Mensa Select Seal, The National Parenting Center Award and the Major Fun Award.
$14.98
       

Ligretto Blue: Also knows as DUTCH BLITZ, this is a fast-moving card game, where you must get rid of your stacks as quickly as you can to be the winner. You must have fast hands and quick thinking, as the need for speed is key in this color stacking card game! All players play at the same time, so there’s no down time! Add different colored sets for a lightning fast game for up to 12 players!

 

For 2 to 4 Players, 10 Minute Playing Time, Ages 8 to Adult

 

Contents:  160 Playing Cards and Instructions in English, Spanish & French

This game is big in Europe selling 5 million Units. It's a great family game. Start with any set and play with 2-4 players. Add any other set, and you can play with 2-8 players. With all 3 sets, purchased in any order, you can play with 2-12.

$12.95

$9.97

Ligretto Red: Also knows as DUTCH BLITZ
Start with any set and play with 2-4 players. Add any other set, and you can play with 2-8 players. With all 3 sets, purchased in any order, you can play with 2-12.

$12.95

$9.97

Ligretto Green: Also knows as DUTCH BLITZ
Start with any set and play with 2-4 players. Add any other set, and you can play with 2-8 players. With all 3 sets, purchased in any order, you can play with 2-12.

$12.95

$9.97

 

   
Slide 5: Designed by world famous Wolfgang Kramer, Slide 5 is also known as 6 Nimmt!, Category 5 & Winter Sports. Players arrange their cards on the playing surface building “hills.” Once a hill gets five cards high, the sixth card will cause an “Avalanche” and that player must take all of the cards in the row, leaving the sixth card to start a new hill. Cards are played simultaneously so there is very little down time. Great game!   $7.70
When someone shouts SET, everyone checks to see if they have discovered three cards that form a SET from the twelve laid face up on the table. If correct, they are one point ahead, and dealer lays out three more cards. The search starts again and all play at the same time. SET has two features that particularly stand out:
  • There are NO TURNS so no dead time
  • The age advantage is minimized; it's one of the few games that children will win without the adults "letting up"
  • Although you've probably never heard of it, SET is our best selling game since we started offering it over 27 years ago; tremendous word of mouth & customer satisfaction rating. Winner of 12 BEST GAME Awards!!
  • Ages 6 and up.
$12.95

$9.97

 

   

 

Card Games (A-M)
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1*2*3 OY : Includes rules for 10 fun and educational math games. With the optional use of addition, subtraction, multiplication and division, it will offer challenge and help to any level of the players. Each game is clearly defined by difficulty and speed. The cards range from zero to sixteen and include five wild OY! cards.
  • Dr. Toy Award 2000
  • GAMES Magazine "Top 100" Award
  • Used in 20,000 schools
  • Instructions in English, French & Spanish
  • Ages 4 to adult
     
$9.98
A*B*C OY : The companion game to 1-2-3 OY! contains EIGHT surprisingly adaptable, fun games for any age or ability level, only these games are word, spelling and alphabet based. You can even learn languages using the blank cards included to make your own foreign alphabet. Suitable for preschool through adult, the games are easily adjusted to suit the needs of any player. The deck contains 120 coated cards in a brilliant four-color design which includes both capital and lower case letters. Instructions are in English, French and Spanish and include comprehensive information for parents and educators, but more than educational, we found the 8 included games fun to play.
 
$9.98

Adverteasing Card Game
The classic game recalling ad slogans and jingles is back in this exciting travel game as players try to match products and companies with familiar advertising gems of the past and present. Includes 108 playing cards with over 300 trivia questions. This is the card game version of the hit board game that sold over 1 million games in the 1980s.
Ages 12 & up.
$5.97
 


The Authors Card Game Series

   
AUTHORS : Each deck includes color portraits of 13 honored individuals and highlights their achievements. Includes instructions. Suitable for most card games. $5.97
American AUTHORS : Each deck includes color portraits of 13 honored individuals and highlights their achievements. Includes instructions. Suitable for most card games. $5.97
American Women AUTHORS : Each deck includes color portraits of 13 honored individuals and highlights their achievements. Includes instructions. Suitable for most card games. $5.97
Composers : Each deck includes color portraits of 13 honored individuals and highlights their achievements. Includes instructions. Suitable for most card games. $5.97
Inventors : Each deck includes color portraits of 13 honored individuals and highlights their achievements. Includes instructions. Suitable for most card games. $5.97
Scientists : Each deck includes color portraits of 13 honored individuals and highlights their achievements. Includes instructions. Suitable for most card games. $5.97
Famous Women in American History : Each deck includes color portraits of 13 honored individuals and highlights their achievements. Includes instructions. Suitable for most card games. $5.97
       
       
 

   
BABEL: Mesopotamia was home to many tribes and many golden ages. During its season, a tribe would start new temples or continue working on temples begun by other tribes. Thus, the temples grew more beautiful and eventually reached so high they seemed to touch the sky, but natural and man-made disasters could bring the temples down. When this happened, the craftsmen began anew, moved to work on other temples, or just went home. Even with such setbacks, the temples continued to grow toward the sky as the players worked to complete these monuments. There are several ways to win, but all are based on the total number of temple layers a player has built. Authors: Uwe Rosenberg and Hagen Dorgathen, Players: 2 aged 12 and up, Length: 45 - 60 minutes. $19.98
Birds, Bugs and Beans: Players toss cards into the center waiting for a chance to catch the animals. Whenever a Bird, Bug or Bean shows up, you'll have to act fast. You've got to "tweet" for the birds, "clap" for the bugs, and "toot" for the beans. First player to react catches the animals. It all gets a bit loud as everyone tries to tweet, clap & toot at the same time, creating a jungle atmosphere. There are optional rules for adding even more noises to the zaniness. Another game, like "First Hand" (above), that is geared to children (AND demented adults. ;)
2-6 players, ages 6+, playing time is 10-20 min. From R&R Games
$8.43
Blink: NEW! A lightning fast game where two players race to be the first to play all of their cards. Using sharp eyes and fast hands, quickly try to match the shape, count, or color on the cards. Be the first player out of cards, and win! Fast and portable, Blink, nominated for the prestigious Spiel des Jahres award for Game of the Year in 1996, is now available with English rules. Ages 7 to Adult, 2 players. Minutes to learn, $10 $7.70
Bohnanza: This great game is about planting, trading, and selling beans - 11 kinds of beans. Players try to collect large sets of beans to sell for gold. There is limited growing space and always new beans to plant. To avoid planting unwanted beans, players trade them to other player who want them for their bean fields. Author / Inventor: Uwe Rosenberg ; 2-7 players aged 10 and up; length: 45 minutes
Regular Price: $14.99
$15.40
Bohnaparte: (Expansion for Bohnanza)
Unrest in Beanland. Bean princes in all parts of the land are trying to conquer foreign villages and cities. They use the profits from their bean sales to finance their attacks. At the end of the game, bean thalers have no value. Instead, players only score the lands they control as victory points. Thus, the most powerful bean prince is crowned Bohnaparte of Beanland.
A new and exciting expansion for the great BOHNANZA game!
Author: Hanno Girke & Uwe Rosenberg. Players: 3-6 aged 12+
You must have the Bohnanza Card Game to use this expansion
$12.94
High Bohn Plus: (Expansion for Bohnanza)
This expansion contains new game variants and two new bean types, the Cognac bean and the Field bean. With High Bohn, the players may spend their thalers on buildings located in Virginia City. These building have attributes that give the players new tactics for winning. The Plus part of this expansion adds order cards which allow players to earn extra thalers when they can fill very specific orders.
Authors: Uwe Rosenberg & Hanno Girke.
Players: 3-7 aged 12 and up

You must have the Bohnanza Card Game to use this expansion
$12.94

OUT OF PRINT

Cheater: Ages: 7 to Adult
Get ready to bend the rules! This fast, thrilling and unique card game is made-for-all-ages. The object is to spell "C-H-E-A-T-E-R" in one of four color suits. On each turn, roll the dice. Roll doubles and you become the CHEATER...for now. Players, watch out! The CHEATER plays by a different set of rules. If you're not the CHEATER, use action cards to get ahead, protect your hand or BUST your opponent's hand. It's awesome, and honest-to-goodness fun!
For 2 to 4 players.
$7.70
Checkout (a New GameWright Game): Attention shoppers! Take the express lane to fun in this fast-paced game of visual perception and quick reflexes. You've found an aisle to put the orange cheese and green apples. But now what do you do with the purple eggs?! Race to place all of your groceries in the correct aisle according to shape and color, but don't make a mistake or else you'll have to pay! The first player with an empty shopping cart wins. Ages 6+, 2 - 5 players, Playing time: about 15 minutes $9.97
Chez Geek 3: Block Party : 55 more cards for Chez Geek! More people coming to hang out..more crummy jobs.. more pets, more stupid things to do, more food, more weed, and nookie! 4 of the cards are blank, so you can make the game fit you life exactly. Special bonus! The box is way oversized, to hold ALL of your Chez Geek cards. The outside of the box shows the Chez Geek apartment building . . . take the lid off, and the inner box shows what's happening INSIDE.
You need Chez Geek to use this expansion
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$13.86
Chomp: A fast-paced undersea world where life is survival of the quickest. Identify the lowest creature in the food chain then slap it before the other players scarf it down. Big fish chomp little fish and everyone chomps plankton. Wach out for the ink-squirting octopus and if you spot an electric eel, get ready for an all-out feeding frenzy! To win, collect all the cards. A great tool to help teach children about the food chain. Players learn about the hierarchy of ocean species through employing skills such as visual discrimination and sequencing. For 2-5; ages 6+: 10.99
A GameWright Game
$9.97
Classic Card Game Combo: 4 great classic card games includes Mille Bornes, Pit, Waterworks, and Canasta Caliente, and packaged in a tin. $19.98

Coloretto: Players draw cards from a card supply in the middle of the table. During the game, the players try to specialize in a few colors, as at the end of the game, a player can score plus points for only 3 colors; the rest score minus points. The more cards a player has of a color, the more points he scores. The player with the most points wins. 3-5 players, aged 8 +; length: 30 minutes; author: Michael Schacht.

$11.55
The aim of Continuo is to build chains of color from the 42 patterned cards. Selected as a Games 100 Best Game and a Mensa Best Mind Game. Created by Maureen Hiron. Instructions in English/Spanish/French. For 1 to 5 players, ages 5 to adult. $10.99 $8.46
Crocodile Pool Party: New entry for the 2 player Kosmos line. The crocodiles are loose in the luxurious hotel swimming pool! Just seconds ago, the vacationers were enjoying the cool water of the pool, but what is that? A crocodile has just entered the pool - and now there is one less swimmer! Wow! Theres another croc - and another - and another. As the number of crocs in the water increases, the number of swimmers drops! But, the crocs hunt not only the hapless swimmers, but also other crocodiles. Thus, all in the pool strive to save themselves! The player who brings the most swimmers and crocs to the safety of the end of the pool, will win the game! 2 players, aged 8 +; length: 20-30 minutes; author: Rudi Hoffmann. $19.98
Eddie's Eleven: Eddie the Eagle and a whole flock of his friends want to teach you how to sequence your numbers. The first player has to start by playing Eddie who is number 11. The next player can now play a 12 or a 10 of the same color or another Eddie. If you can't play, you have to draw another card. Be the first to get rid of your cards and you win. Good children's game that the adults won't mind playing. Number of Players: 2 - 6; Time to Play: about 10 minutes; Ages: 6+; Discontinued; limited supply remains $10 $7.70
Eureka (A GameWright Game): Dig for the mother lode in this wild adventure mining game. Roll the die and move your playing piece around the mine in search of precious gold nuggets. Use a lantern to light the way, but watch out for bears, bats and cave-ins. Be the first player to uncover four different gold nuggets and "Eureka!"... you win! Ages 6+, 2-4 Players, Playing time: about 20 minute
Oppenheim Toy Portfolio Gold Award
Canadian Toy Testing Council * * * (Highest Rating)
$9.86
Five Crowns: A fast paced ingenious new card game. Its double deck contains 5 suits (the stars are new), but it has no aces or twos. This unique deck gives you many more options for arranging your hand into sets and sequences--the challenge is to see them make the right combinations, be the first to go out, then watch the others scramble as they get one last chance to cut their losses. $11.49
First Class Shipping available; Click here for details
$9.62
 

   
Fluxx Standard Edition: the card game with ever-changing rules! Play begins with the Basic Rules card in the center of the table. Game play progresses following the Basic Rules, and new rules are adapted as they appear. The game continues until someone meets the most recently played goal. Though it sounds complicated it's really quite simple! Fluxx was the winner of a Mensa select Award in 1999, and has spawned a host of other Fluxx games. For 2-6 players, Ages 8+ $11.94

Family Fluxx: A smaller, easier, family-oriented version of the hit card game FLUXX. Includes: 55 card deck with instructions

Click on image to enlarge

$6.93
Eco Fluxx: An ecologically-themed version of the hit card game Fluxx. Includes: 84 card deck & instructions. $9.98
Fluxx Blanxx Booster : Now you can add your own zany ideas to the crazy
game of Fluxx! Each pack of Fluxx Blanxx contains a dozen halfway-blank Fluxx cards, several of each type -- complete with standard-issue text and the stripe of color. Just grab your trusty permanent marker and customize the fun!
$2.31
Monty Python Fluxx: And now for something completely different - it's Monty Python Fluxx! Yes, that crazy card game where the rules keep changing has joined forces with Monty Python to create the Looneyest card game ever! Help King Arthur and his Knights find the Holy Grail! Bring a Shrubbery to the Knights Who Say Ni! Lob the Holy Hand Grenade at the Killer Rabbit with Nasty Big Teeth! Just do it quick, before the Goal changes again! For 2-6 players, ages 10+ $17.71
Stoner Fluxx: "A game about Weed, Freedom, &  the Pursuit of Happiness".Stoner Fluxx adds a new goal to the card game with ever-changing rules: helping to end marijuana prohibition! The bright green packaging is clearly labeled for Adults, so it shouldn't be confused with the original Fluxx, plus it includes important messages like "Wait until it's legalized" and "Remember, It's More Polite To Say 'No, Thank You' To Drugs." With all-new Keepers and Goals, and on-subject Actions like "Munchie Attack!" and "Uh... What Were We Just Doing?" this game provides plenty of laughs. In short, Stoner Fluxx is a fun new edition of this very popular card game. For Adults, 2-6 players. $10.78  out of print
Zombie Fluxx: A stand alone game that takes the award-winning Fluxx concept and cranks up the fun with a Zombie uprising. The Zombies arrive in the form of a new type of card, called the Creeper, which hangs around in front of you, preventing you from winning. The good news is you can get weapons and a couple of friends that will help fight the Zombies. The bad news is, your Friends may become Zombies. For 2-6 players, ages 10+ $13.86
 

   
Frog Juice: Cast spells, brew concoctions, melt witches... Use a smidgen of math and a pinch of probability. Capture cards by matching or adding cards from your hand, then count the ingredients and measure the powers. A splash of strategy, and the potion is magic! The player with the highest score wins. Ages 8+, 2-4 players. $10.99
A GameWright Game
$8.46
Gavitt's Stock Exchange: First printed in 1903, this game rose to become the top selling game in America. This faithful reproduction includes the original rules and marketing literature.is one of the most exciting and popular games ever invented. Deal and trade your cards to corner the railway stock market. From the makers of Apples to Apples, this is the 1st of their Heirloom Games. Ages 7 to Adult, 3-6 players, Minutes to learn & 5-10 minutes per game, comes in a Collectible Tin Storage Box; click image to enlarge. $9.97
Gnumies : Gnumies are several races of alien space-faring creatures who love to party. They have parties as often as possible and invite all their friends, but try to avoid having certain party-crashers as guests. Getting families to come gives players extra points , but allowing gate-crashers in, loses points. Of course, certain guests have special powers which can help or hinder players in their search for the best party. In the end, the player with the best party guests earns the most points and wins the game. Author: David Parlett (Hare & Tortoise), Players: 2 - 5 aged 8 and up, Length: 30 minutes $11.55
Grass: Selected in Top 100 Favorites by Games Magazine (1980, 1981, 1982, 1983, 1984, 1985, 1986); The intoxicating card game for 2-6 players. 104 cards, in some ways similar to Mille Bornes. Rules seem like they were written under the influence and it players better with more than 2 players $12.93
Guillotine : This humorous card game takes place during the French Revolution. Players represent rival guillotine operators vying for the best collection of noble heads over three rounds. Each round, twelve nobles are lined up for the guillotine. The nobles are worth varying points, depending on their notoriety.
2 to 6 players, ages : 14+, time to play: 1/2 hour
 
$12.93
Hack Attack : Oh no...a computer virus! In this clever game of strategic moves, be the Virus and attack your opponent's hard drive, or be the Anti-Virus and scan your system, trying to stay a step ahead of that wily Virus. Use clever tactics to stop your opponent. Don't let yourself be Ctrl-Alt-Defeated! The first player to place 3 pieces in a row wins! Ages 10+, 2 Players, Playing time: up to 30 minutes
A GameWright Game
$11.55
IVANHOE: Take on the role of a knight and join the prestigious tournaments at the king's court. Use your cards to win the jousting competitions, or fight with your sword, axe or morningstar. Rally your squires, gain the support of a maiden and play action cards against your opponents. The first player to win four or five different tournaments becomes the overall victor. The game consists of many consecutive tournaments. The player who starts the tournament determines which weapon will be used in it. By Reiner Knizia; 2-5 Players, Ages 12+, 30-60 min to play $15.40
Kahuna: Players use cards to build bridges between islands. When a player dominates an island with bridges, he controls the island. Their are three rounds with scoring after each - the total score wins this fast and fun 2 player game!
Author: Guennter Cornett, Players: 2 aged 10 and up, Length: 30 minutes, Suggested Retail: $19.95
$19.98
Loot: (a GameWright Game)
Renown game inventor Reiner Knizia has created a highly clever card game that is at once simple to learn and fast to play, while engaging those looking for strategic challenge. We’re particularly fond of the team play version, where you and a partner get to look at each other’s cards and conspire moves. We find that the game’s even more fun when everyone talks in pirate accents when playing. Give it at try and you’ll be hooked....
  • Ages 10 and up
  • 2 to 8 players
  • Playing time: 20 minutes
  • $9.97
    Lost Cities: For the daring, there are too many lost cities to seek and explore. Of course with limited resources, players must choose which expeditions to begin and which to leave to others. Those with confidence may have the opportunity to up the stakes: increasing the rewards for success, but risking more. The player who finds the right balance will have successful expeditions. Too many expeditions will yield failure. Too few may guarantee success, but not victory! The prolific Reiner Knizia has designed a rare game here, one that appeals strongly to the hard core fans, and a hit with casual gamers alike. For a 2 player game, this is about as good as it gets.  2 players aged 10+$19.98
    Lunch Money: The Card Game of Merciless Street Fighting. It's a lot like a real fight — only without all that slippery blood. LM is a fast-paced, multi-player card game that combines dark, psychological images with the raw dynamics of a merciless street fight. One set is a complete game that supports 2-4 players. Additional sets may be combined to accommodate even more players! The basic theme is trying to extort $ (Lunch Money) from the other players. (Not for children.) $14.63
    Lunch Money Sticks & Stones Expansion #1: Adds even more pain and mayhem to the dark, frenetic world of Lunch Money. This long-anticipated 55-card expansion set is designed to be mixed in with the original Lunch Money card game. New weapons like Chunk, basic attacks like Spank and Evil Eye, defenses like Backlash and Hide, and specialty cards like Tantrum, Cooties, and Wedgy. You must have Lunch Money (above) to use this.. $7.70
    Mille Bornes: The Collector's Edition of the Classic Auto Race Card Game.
    This special Collector's Edition of MILLE BORNES brings back the bright and charming artwork of the original 1962 cards. The 110 cards are poker-sized, the rules booklet is easy to read, and the score sheets are large and convenient - just like they were in the original game! Ages 8 and up; 2, 3, 4 or 6 players; Contains: plastic card tray, 110 poker-sized cards, large format rules booklet, fold-out score sheets. Box is redesigned this year; it is bigger but the rest is the same.
    $17.71
    Munchkin: Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it. This new card game, designed by Steve Jackson, captures the essence of the dungeon experience . . . with none of that stupid role-playing stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . . Fast-playing and silly, Munchkin can reduce any role-playing group to hysteria. And, while they're laughing, you can steal their stuff. Reg. $25 $19.98
    Munchkin 2, Unnatural Axe : You demanded it, and here it is. Created by Steve Jackson and illustrated by John Kovalic . . . 112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demons. Equip yourself with dread armor like the Spiked Codpiece. Recruit allies like the Shoulder Dragon. Wield mighty weapons like Druid Fluid, the Catapult and, of course, the dread Unnatural Axe . . . and show them who’s the greatest munchkin of all. You need Munchkin to use this expansion. $13.86
    Munchkin 3: Clerical Errors: has 112 more cards for the best-selling game of killing monsters and taking their stuff. Play a new race: Gnomes! Try on the Bard class. Face the Tequila Mockingbird, the Bad Ass, and the dreaded Auntie Paladin! Equip yourself with amazing items like the Chainmail Bikini and the Stab-A-Matic . . . and show them who's the mightiest, munchkinest dungeon delver of them all. And this set has a special treat. We asked five of our favorite Comic Guys to do one card each. So in this set you'll find: *Phil Foglio's Magnificent Hat *Pete Abrams' Perfectly Ordinary Rabbit * Tom Ricket' s Stick Figure *Jon Rosenberg's Fowl Fiend *Randy Milholland's Redneck Tree! You need Munchkin to use this expansion. $13.86
    Munchkin Fu: The Munchkins are back! Now the game is chop-socky Hong Kong action. The characters are Samurai, Ninja, Yakuza, and Monks. The foes are mooks, demons, and assorted bad guys from all the worst martial arts films you've ever seen. Collect treasures and learn new styles to build up your character's powers. Kill the monsters, take their stuff, and be the first one to 10th level! Created by Steve Jackson, it is completely compatible with the original Munchkin (and with Star Munchkin, if you're really nuts). Boxed game with 168 cards, rules, and die. This is a complete stand alone game.$19.98
    Munchkin / (Star Munchkin): The Munchkins are back - but now they're in space! Now they're Mutants, Androids, and Cat People . . . grabbing Lasers, Vibroswords, and Nova Grenades . . . fighting Fanged Fuzzballs, Bionic Bimbos, and the Brain In A Jar. This is a complete game using the best-selling Munchkin rules (with a few new twists like Sidekicks). Yes, it CAN be combined with Munchkin! And, of course, it features the twisted humor of Steve Jackson and the wacky cartoons of John Kovalic. Boxed game with 168 cards, rules, and die. $19.98
      Mystery Rummy 1 & 2 are out of print    

    Mystery Rummy 3 (Jekyll & Hyde):  Based on Robert Louis Stevenson’s 1886 novel, The Strange Case of Dr. Jekyll and Mr. Hyde. This is the 3rd of Mike Fitzgerald's great series, and like most of the others (and for reasons unknown) it will soon be going out of print. For 2-4 Players, Ages 10 to Adult. $12.00

    $7.66

    Mystery Rummy 4: Al Capone: Experience the mystery of Al Capone and his gang in a time when they ruled the streets of Chicago. The goal is to bust Al Capone and the members of his loyal gang. This 91-card deck is complete with Agent Meetings, Search Warrants, Raids and even Elliot Ness. $9.24 Sold out
    Mystery Rummy: Wyatt Earp, The players are bounty hunters who try to capture the most notorious outlaws of the old west. They do this by collecting and playing sets of cards for the various outlaws. When a player plays a set, he both adds to the reward and improves his chances for collecting the reward for that outlaw. At the end of each hand, players collect money for the outlaws that they helped in capturing. After several hands, the player who has collected the most money in rewards is the winner! Designers: Richard Borg & Mike Fitzgerald; ; for 2-4, ages 12+; 45-60 min; $20 $19.98
    My Word: The first word game that plays like a party game! All the players quickly search for words while single and double letter cards are dealt onto the table. The first player to call out a word using at least three cards wins those cards. Fast and fun, My Word! appeals to fans of word games and party games alike! Ages 12 to Adult; 2 to 6 players; Minutes to learn; 10 to 30 min per game; Designed by Dr. Reiner Knizia.$7.70

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